Next Dorkbot
At Hangar as always

Augmented Drum Machine – José Carlos Florez
New ways to interact with a drum set

Augmented Drum Machine is an instrument whose capacities have been expanded using sound, robotics and LED lighting.

It is composed of a drum set made out of transparent acrylic, robotic arms, LED stripes, MIDI controller and a bespoke control system using open source tools (VVVV and Arduino).
The Augmented Drum Machine “robotic arms” are made of solenoids that hit a real drum set and perform the rhythm sequences sent in real time by the control interface. LED lights provide visual feedback.

More information:


REAL VIRTUALITY (RV) – Gabriel Lecup, Xavi Vinaixa, Sergi Lario
Virtual Reality Web Application

Real Virtuality is a VR application that is experienced with closed eyes and is perceived with the subconscious. It combines two brainwave synchronization techniques –blinking lights and binaural beats– to induce altered states of perception, lucid dreams, trances and hallucinations from sensory stimulation.

Both techniques explore the FFT phenomenon (frequency following response) to force brain activity to synchronize with alpha (4-7 Hz) and theta (8-13 Hz) waves, which are associated with states of dream, relaxation or transcendental meditation.

Real Virtuality provides an open and evolutive tool to explore these techniques and their endless combinations using VR technology. The users create, experiment and share their own audio visual contents, which are generated in real time through an open source web application.

(With support of Hangar.org – Interaction Lab, Barcelona 2017)

Techniques for environmental survival.

Survival on a hostile planet will depend on how we readapt and use our collective thinking model and our basic exploration, monitoring and environmental research tools.

They design Free Libre open source software and hardware devices to empower citizen science and investigate environmental concerns. Their technologies include using ballon and kite photography for aerial mapping of polluting areas that are affordable, easy to fly and accessible everywhere.

Some of their tools (and the how-tos to build them) are available on the website’s project. In a world contaminated by large companies we need to build affordable and accessible tools to protect ourselves.

More information: http://imvec.techdorkbot.001

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Dorkbot Barcelona 17-9-2016

These are the contents for the next Dorkbot Barcelona meeting.
Take note:
Place: Hangar
Time: 7 PM
We are looking forward to see you!

Dorkbot 2016


Zynthian is a sound synthesis platform that works on open source software and hardware as it is based on Raspberry Pi. Its small size and ease of use make Zynthian a perfect tool for the studio, audio production and sound design, and live performances. Easy to configure, hackable and update-friendly, Zynthian is open to anybody who wants to build their own Zynthian Box and thus contributing to its software development. Step by step, Zynthian is consolidating its community of users and currently there are people building their Zynthian boxes all over the world.
You can find the complete tech specs here:

And here’s the community forum:
Upcoming workshop in Barcelona:

Haptical Waves – Xavi Manzanares dAAX

Haptical Waves is a dual listening device (auditive and haptic). A generative audio bot plays in real time a musical composition through integral body listening.
The auditive listening is made through binaural sound using headphones, while the haptical listening transports to the body the composition’s sub frequencies through the OHWaveSurf boards.
This dual sensorial experience features a minimalist composition called OHPI, which is based on the 13 dimensions presented by some physics theories. Based on the 27.7(360º/13D=27.7) ratio and its proportions, that proposes a listening experience connected with cosmology and space.
More info:

La Machine à Coudre la Musique – Gabriel Lecup

La Machine a coudre la musique (LMACLM) is an audiovisual performance that wants to induce the audience into hypnotic and oneiric altered states of perception, upon the repetition of both visual and sonic micro-loops.
The piece features a sewing machine that has been transformed into an amplified and digitally processed string instrument that combines three systems that adapt and synchronize each other over time: mechanical (the machine itself), human (the performer) and digital (the processes and effects)
LMACLM was created with the goal to explore natural scales, finding harmonics in a tensioned string that has evolved into a performance. Since its inception in 2012 the piece has been performed regularly at experimental and electroacoustic music events (HS63, Recycl’Art, Le Placard, etc.)


Ocean Dream – Patricio Rivera

Patricio Rivera is back to Dorkbot, this time, with the kinetic sculpture Ocean Dream.
In this piece, the artist reconstructs symbolically the maritime space crossed by the “illegal” migrants in their attempt to get to the European coasts.
Ocean Dream consists on a set of sound generators based on the behavior of the ocean drum, a percussion instrument that evokes the sound of the ocean waves.

The sculpture moves in real-time from the data collected by a floating buoy in the sea of Lesbos that tracks the movement of the ocean.

The audience experiments sensations that are only “illegal” migrants are able to feel in their flight.

Ocean Dream has been produced within the Hangar artistic residencies program and was selected by the Mostra Sonora i Visual at Convent de Sant Agustí (Barcelona) last June.

Note: Ocean Dream is also the name of Spanish luxury cruise

More information:

Ewen Chardronnet – The Laboratory Planet

The newspaper “The Laboratory Planet” was created in 2007 at the initiative of Ewen Chardronnet and the group of artists Bureau d’études who assumed overall editorial responsibility since.

Publication dependent on funding opportunities, four issues have been published between 2008 and 2011, with mixed prints 5,000 copies in French and 5,000 in English.

The Issue 5 : “Alien Capitalism: Xenopolitics of the Anthropocene” was published on February 4, 2016, for Transmediale in Berlin and funded through a Goteo crowdfunding campaign.

The dissemination was carried out by support networks or at activist or cultural events or interventions in academic contexts.


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September 2014

What: Dorkbot, but more special than usual…
Who: Please read below 😉
When: Saturday September 20th 2014, 19:00 PM
How: As always but this time in a shorter, more performative format!
Where: In Hangar


Some say the cornerstone of the new music industry are the recommendation systems, and there is some truth in it: Genre tags fall short and give vague results, recommending systems that use a social algorithm (aka what our friends listen to) doesn’t have to be specially relevant: your mom and your heavy metal friend from high school are also on Spotify and you don’t have to necessarily share their tastes. Deep down, what the majority of us like is the music that goes along the million moods we experiment throughout the day.

play your mood

One of the things where there is currently more experimentation is on the music recommendation and playlist generation based on emotions, and here’s where lies the work of Marcel Farrés: Play Your Mood.

Play Your Mood uses Enobio to detect brain activity, extract excitement levels to measure them in real time to define our mood. The best of it all is that it also works the other way round: Playlists based on a particular emotion can be generated to change the mood we are into.

The first version of Play Your Mood was created during Music Hack Day 2013 in Barcelona. Version 2 is part of Marcel’s Senior Thesis and is supported by MTG Stralab and KiiCs project

For further info you can go here http://marcelfarres.wordpress.com/projects/
And here: https://www.hackerleague.org/hackathons/music-hack-day-barcelona-13/hacks/play-your-mood

Marcel Farrés is an engineer specializing in musical and audiovisual technology. http://marcelfarres.wordpress.com/



Gottar is a project where dance, performance, music and theater get together with interactive technology. It is a semi-secuential and non narrative show, where artists interact in real time with sound, light and video through motion capture using sensors.


Gottar is born within Yema, an experimental design laboratory that specializes in building new musical and visual instruments based in interaction and motion, and developing man-machine interfaces where artists can find new constructive possibilities.

The Government of Ciudad de Buenos Aires declared this project of cultural interest, and it is supported by the Spanish Embassy through the Centro Cultural de España in Buenos Aires.

Yema are Patricio Rivera, Romina D’Angelo, Mateo Ferley Yael and Roger Delahaye
For further information:

Facebook: www.facebook.com/yemalab

About Gottar: https://vimeo.com/86205851


About the group:

Romina D’Angelo (www.rominadangelo.com). She is a dancer, choreographer, drummer, actress and teacher. She studied in the USA and was part of the groups Fuerza Bruta and Choque Urbano. She does works that based on the research on the relationship between motion, sound and image

Patricio Rivera (www.patriciorivera.com).
He has a masters degree in Business Administration by the University of el Salvador and Deusto (Spain). He is a director of photography, audiovisual producer and an artist. He teaches photography at the Palermo University. He received a grant from the Fondo Nacional de las Artes in 2010, he was selected at the Salón Nacional de Fotografía in 2012. For 8 years he directed Qualia Interactive a company dedicated to the development of interactive platforms. In the Maker movement he develops experimental projects in the fields of electronics, robotics and 3D printing using preferably open source technologies.

Roger Delahaye. He is a composer, producer, multi instrumentalist, sound designer and DJ. He was musical director on the swedish contemporary dance company NorrDans and currently he is working in two experimental and electronic projects: POLTAMENTO y TELESCUELA TECNICA, where he explores the possibilities of sound of DIY electronic and electromechanical instruments and how they interact with the language of improvisation.

Mateo Ferley Yael. He studied sound engineering. Currently he is doing Technological Design studies. He is a free hardware and electronics enthusiast. He is part of the collective Wazzabi, a space for hacking and free culture. Currently he is a maker space startup consultant in Latin America.

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